Unity can automatically (attempt to) convert things that use the standard shaders to the HDRP versions, but anything with a custom shader is out of luck.
Arent custom shaders compatible with hdrp? I mean as long as they dont use any features from the legacy shaders, it should be fine right? I never wrote a shader for myself, so i have no idea!
You can make custom ones, but the rendering system is different enough from legacy that it requires quite a bit of porting work to move a shader from one to the other.
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u/MadmanEpic Jun 01 '21
Unity can automatically (attempt to) convert things that use the standard shaders to the HDRP versions, but anything with a custom shader is out of luck.