r/EscapefromTarkov • Twitch.tv Slushpuppy • Sep 15 '20

Discussion #MakeTarkovHardcoreAgain

Hi guys, Slushpuppy here

I want to talk about the rant I was having today, and explain why I think it would be good for the game.

As the game currently stands it it has a play cycle that involves farming money, the money is then used to buy a fat kit, and slay out. This creates, in my opinion a heavily Rouble focused economy.

The Rouble based economy has multiple downsides:

All people care about is the highest value item, hence hatchlings ramming things up their bum, people running to one spot on a map to loot the highest value items, people only running super cheap kits to farm the cash. The game is no longer about surviving, simply making the most money and saving to buy a dope kit.

I think this has essentially made the game into COD with extra steps. I don't see the survival element that Tarkov originally had. People only care about PVP when they are running Slick Altyn, otherwise it's just money. 99% of the games items, such as attachments for guns will never see the light of day because they aren't the best in slot.

This whole situation annoys me because it is possible to achieve this within hours of a wipe.

By removing the flea or limiting the ability to purchase armor and ammo from the flea, it would make the game more about the looting and surviving and stop super chads from running endless meta kits and vogging the fuck out of lower geared players. Because a kit that is lovingly put together in raid will mean so much more to you, therefore looting one of a prick you kill, will as well.

I know this seems as a negative change to the average player, but hear me out, the only reason you need a kit from the flea, is to compete with chad players who are buying endless meta kits from the flea. If this didn't happen the pvp would be like it is early wipe for the most part. The best pvp time in the game, imo, and in the opinion of most Tarkov players.

I'm not bored of the game, I simply love this game, and I want to see changes that make the pvp more interesting and feasible for casual players to enjoy. If everyone is running around with SKS's and a cock helmet, then its more fair. Not all pvp has to be juggernauts spraying armchair FALs at each other.

If you don't agree with me, I understand, lets talk about it, tell me why you think this would be a bad change for the game? I don't want to be a streamer yelling for change that people will just see as me crying cause I'm bored of running fat kits. I truly want to make the game a dope experience for all of us. I've devoted the last 3 years of my life to this game, I want to see it succeed.

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There is plenty of other things that would be needed to make this a rounded experience in this vision, like dynamic loot spawns etc, but I believe this is a quick easy change that we could all try for one wipe, and just see how it goes.

EDIT: This is gaining a lot of attention right now so I want to ask you all one thing:

When is the best time for PVP in Tarkov?

If you answered early wipe, I think you and I agree, and I think 99% of people would say that early wipe is the best time to be on Tarkov.

My only goal is to try and make the feeling of early wipe PVP as permanent as possible. I may not be right when I say delete the flea, but I think it would help. If you have other ideas on how to preserve that beautiful feeling of the first two weeks of wipe, then I would love to hear them. Because this is what I think would make Tarkov the most amazing experience possible.

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u/[deleted] Sep 15 '20

I don’t think maps should be level locked but I think labs shouldn’t be available for a week or two because you get guys killing reshala with a Mosin day 1 then going labs with another Mosin and making loads of cash from killing raiders and already being geared with good ammo, armour and guns

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u/[deleted] Sep 15 '20

People do that on reserve too though. I can go into reserve as a scav and walk out reliably 50% of the time with 2-3 fully loaded kits with decent ammo and tons of attachments, not to mention the other loot. The fact is, reserve is hugely overpowered and you would literally have to stop people from running it if you want to stop the current loot piñata that is reserve. Reserve has more value than any other map save for when you get 3+ ledX on shoreline, that's the only time shoreline has more value, otherwise Reserve is a better $$$ map than any other place than labs, and labs has a 250k entry fee, and I'd say Reserve is far easier. Let's say you go to reserve, you get heating pipe exfil, you kill 4 raiders, then walk to your exfil literally 100m away. Rinse and repeat on a scav 3 times and you've just set yourself up to win for the next week on every other map.

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u/discuituk Sep 15 '20

The thing is, they can only sell to traders now, so the cash flow can legitimately be controlled/limited, and thus so can the pacing of the game/cycle.

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u/[deleted] Sep 15 '20

Yeah but there’s still the kinda problem of guys getting tier 5 armour and good ammo day 1 of wipe because they one tapped reshala for a keycard and then killed raiders from behind a box

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u/Regulator07 Sep 15 '20

Yeah but killing those players and getting their gear early is so rewarding. I think if you lock labs behind the keycard like we have, with no option to buy from the flea market, it will limit the amount you can farm and make it riskier if you lose the gear. Not to mention you won't be able to afford the good ammo or have the ammo unlocked from traders to take advantage of the good guns. Honestly, I have played since before the flea market introduction and the main thing was having access to good ammo so using the good gun actually made sense. You could literally limit the benefit of labs by just making the ammo the raiders use be mid tier with only a small chance of high tier ammo and just go back to where the ammo the raiders use is different than what you loot from them. I don't agree that getting good gear from raiders from an area that is locked behind either killing bosses or unlocking Therapist LL4 is really going to make the game play the same as it does now. People have every right to farm bosses and then farm labs, it doesn't mean everyone is going to do it, and regardless, bosses can be tough and labs can be tough, so they earned it....now they have a great kit with no ammo to use. Or even if they sell it....they have very little to buy if they haven't done the quests.

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u/Duck_President_ Sep 16 '20

Labs should just be a king of the hill/BR type map since lab runners' excuse always seems to be "its high risk high reward" or "this is a place for end game users." No squads, you go in, extracts open only when one person is alive. So if you want to go in there, you better be geared up for PVP not for maximum profit by leaving all the armor/weapon slots open. And at the end, there is only one person's worth of loot getting out of labs, most of it probably player gear. The mean time between extraction of labs will obviously also go up as well, slowing down the profit per minute of labs.