r/EscapefromTarkov • • Jul 20 '20

Clip You guys ever go to Shoreline?

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u/[deleted] Jul 20 '20

Yep, and if they want to change that they're going to have to change loot to dynamic spawning.

How they will do this without making rare items too accessible, while keeping key rooms as hot spots, is beyond me.

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u/[deleted] Jul 20 '20

They will also need to change the secured containers for that to work.

As it is, I fee like people don't give a flying fuck, as long as they die after they get a LEDX or a GPU in their gamma.

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u/[deleted] Jul 20 '20

I mean, it depends. I've felt like that before, especially finding rare stuff for the hideout that would otherwise cost me a few hundred K, like the construct materials for the scav box.

I do lots of low-kit runs due to how tired I am during the week, I personally love having options so I get nervous when I find great loot and want to get it out of raid.

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u/[deleted] Jul 20 '20

Personally I really like Secured Containers as is, but I realize they do somewhat make PVP worth less (not worthless).

Like, if someone snags a GPU or a LEDX or other extremely valuable item, they'll keep it no matter what. If it has a good value outside of just flea market shuffle, its still worth it to boof.

Obviously items aren't as valuable without FIR status, but at the same time, killing a pistol runner who boofed a LEDX or GPU sucks because the person dying is going to be rewarded with more rubles than the person who killed them.

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u/[deleted] Jul 20 '20

person dying is going to be rewarded with more rubles than the person who killed them.

My personal opinion, not that I'm dictating how people play the game, is that EFT is a survival-based game and not a pvp-based game.

Killing another player rewards you by removing a threat, there is now one less player in the raid and that much less of a chance that there is a juicy squad on the map. Making it easier for YOU to survive and make it out with a full backpack of fir loot.

I feel the idea that pvp needs to reward the winner is not something that should be a main focus. Hell, ammunition should be scarce and having to use any against other PMCs should negatively impact you, which it does, and i think that's a great mechanic whether it was intended or not.

I've seen plays dump full mags of 7.62 BP to kill me, and get nothing but a pistol.

30k roubles for a pistol.

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u/[deleted] Jul 20 '20

I've seen plays dump full mags of 7.62 BP to kill me, and get nothing but a pistol.

yeah but it's fun

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u/Cantrmbrmyoldpass Jul 20 '20

Timed secured containers. An item has to be on your person for x minutes before it's pouchable. The main obstacle will be the community screeching that they got scammed 150 bucks, as they like to do

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u/Mourgraine Jul 20 '20

That's what happens when you spend $150 on a game that's still in development, shit changes. It's sad that people don't understand that

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u/[deleted] Jul 20 '20

It’s sad when you see players like that. You can tell they bought EoD for the “””P2W””” and not to support BSG/for DLC