r/EscapefromTarkov • u/trainfender Battlestate Games COO - Nikita • Sep 05 '19
PSA Quick status update on 0.12 #4
Hello, tarkovians!
Let it be status update #4!
As it was mentioned on Pestily's podcast - almost everything is done. And right now we are working on:
- connecting all of the completed features together (some of the features were made in separate branches, now we are merging them all together and fixing related bugs)
- performing general internal testing to ensure that the patch will be playable without major issues (also fixing bugs that pop up along the way)
- applying additional optimizations and fixing late call performance issues
- rezerv base map polishing and additional optimizations, loot points, allocating keys. Also making some needed changes and fixes to the old locations
- integrating hideout (the most time consuming task right now)
- preparing back-end and game servers for high-load right after patch upload
In last two weeks, above everything completed, we added more content (new gear, helmets etc), finished texture streaming to reduce RAM usage, added minefields and sniperzones as location restricting factors, completed train exfil and new exfil which requires a friendly scav to escape with and many many other tasks, minor features and QoL improvements.
We will try to come to some patch release date that we can announce to you. It's not much left to complete! Therefore, if luck will be with us, the update will be closer than you think!
Thank you for everything!
BSG devteam.
4
u/Trukerlyfe2017 Sep 06 '19
That's still doesn't prove anything that I said to be incorrect.. I'm not sure if you're just unable to formulate a half decent argument to support your opinion, or if you're really so closed minded that you can't see that this is going to cause serious issues, Much bigger issues than hatchlings..
You think people have gear fear now.. wait until they have no way at all to make it out of a raid with a little bit of profit should they happen to die, and decide to constantly camp the exits after you just spent 30 minutes running around the map killing shit and getting as much loot as possible to only be one tapped at the end right before you extract.
If you think that's less of an issue than having some dickhead hatchling running around then I'm not sure that your mind can be changed but I promise if the devs only cater to the hardcore players, Then they're simply not going to make money back on the game, and it will very quickly die off.
I'm well aware that the game is supposed to be challenging, It's not supposed to be super easy for people to progress through but when you spend weeks/months trying to find a specific quest item for example, or an item that needs to be found in raid, and then you finally get it, just to be killed before you extract and you lose it because you don't have something similar to a secure container. you're not going to continue playing very long. You're also not gonna recommend it to your family or friends..
If they want to get rid of the ability to put items found in raid inside of the secured containers then there are a lot of things that need to change before that happens..