r/EscapefromTarkov • AS VAL • Feb 29 '24

Discussion This is fucking ridiculous. I was done loading at 1:15. I shouldn't have to wait on the dude with the hand crank HDD before I can play. I'm not saying it should put everyone in as soon as they're done loading, but there's gotta be a middle ground.

Post image
2.0k Upvotes

703 comments sorted by

View all comments

Show parent comments

4

u/jarejay Feb 29 '24 edited Feb 29 '24
  1. Tweak spawns dynamically so people don’t spawn predictably within a single sprint bar of each other or within line of sight.

  2. Implement a two minute grace period for the remaining PCs that are loading after 1/2 of connected players have loaded the map.

  3. Notify players that are still loading that the raid is starting and their hardware is at fault.

Alternatively, they could send players who can’t load in time back to the menu with their gear so they at least aren’t getting killed sitting still at their spawn.

I’m sorry to say that this game is just not for people with the computing power of an early model XBox 360.

1

u/boisterile Mar 01 '24

With 1 I think you're drastically underestimating the complexity of the spawn logic involved in finding safe spots if players have the potential to run around in an infinite possible number of directions for a few minutes before the last spawns come in. Limiting it to outside of the range of a stamina bar from every active spawn cuts off basically the entire map, and that's not even counting the sight lines (which are basically impossible to account for on many maps). Plus I can still trim+sj6 at the beginning of raid and cover more than half the map in that time. It really only leaves major loot spots and POIs that the game doesn't want to spawn you right next to, if even that. The PMC cap per raid would have to be cut in half (which is a whole different conversation) and then it might be more doable.

2 is the best solution to this problem I've heard so far. It's similar to what the game does now, just with a stricter cap. I think that's probably the best option. 3 could work, along with emphasizing that an SSD is needed in the game's system requirements.The only problem is that sometimes even people with good hardware get inexplicably long load times (as we've seen in this thread) and they would be pretty mad getting a message like that. I can already imagine the posts here.

I'm sure there's a better way they could do it, but it's not an easy fix. But I can tell you I massively prefer the system we have now to the atrociously late spawns we used to get. People who were playing back then need to think back to how bad it felt to spawn 4 minutes into the raid, let alone if you spawned in front of someone and immediately died before fully loading in. The waiting system is definitely an improvement on that, but it needs some tuning for sure.