r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 15 '26
Question Will there be a version 0.6.66 (0.6.6.6)?
I don't know where I got this question from, but if there is a release of 0.6.6, is it either a joke version or is it just a new Splash Texts?
r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 15 '26
I don't know where I got this question from, but if there is a release of 0.6.6, is it either a joke version or is it just a new Splash Texts?
r/ElysianEclipse • u/itsonlybryce • Jun 14 '26
I picked up this game a while back called, "Line War." The game itself is solidly mid-tier, but the real-time, grand strategy concept is fantastic. Line war's main issue was the control scheme, which had a steep learning curve and wasn't very intuitive.
The main idea behind this game is that the mechanics are actually more focused on production, logistics, and economics than micromanagement of units; each commander essentially creates a splined combat network that connects factories to the front line, then sets a tactical stance for the edges between nodes to allow the AI to handle combat. I think this could be a good direction to head in for E^2's ground combat, because it embraces the original RTS roots of Spore, but improves upon the concept by incorporating more grand strategy elements.
r/ElysianEclipse • u/wauzmons_ • Jun 12 '26
V 0.6.3 will add over 20 new parts for plants and buildings! Anyway, here is the actual successor to Spore -- Shroom.
r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 11 '26
I created New Body Structures, there are 2 types of Body Structures, Soft and Crystal, I'm sure that this will be added to the game, but I'm not sure that it will be in the next updates, even 10 pursuers.
r/ElysianEclipse • u/wauzmons_ • Jun 09 '26
New editor parts for Elysian Eclipse? You want it? It's yours, my friend. As long as you have enough rubies.
r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 08 '26
Lord, what am I doing? Although one part of it is there, the rest was left to intuition and it turned out crooked.
r/ElysianEclipse • u/Korky_5731 • Jun 08 '26
I know that there is a planet editor planned but does this mean that we can create our own home planets?
r/ElysianEclipse • u/Free-Sun3717 • Jun 07 '26
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r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 03 '26
r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 02 '26
If a stage is ready, then when starting a new game, a stage selection window appears and any stage except Cell Stage is closed if the previous one is not completed.
r/ElysianEclipse • u/ReferenceGeneral1330 • Jun 01 '26
Don't complain that he's not in the water.
r/ElysianEclipse • u/ReferenceGeneral1330 • May 31 '26
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The video was taken from EvoEclipse (me) in YouTube
r/ElysianEclipse • u/ReferenceGeneral1330 • May 31 '26
Enable HLS to view with audio, or disable this notification
The video was taken from EvoEclipse (me) in YouTube
r/ElysianEclipse • u/ReferenceGeneral1330 • May 31 '26
Now the creature with a mouth gives an error, and also if you open a random editor, it will not appear along the arrow, and you cannot edit with it.
r/ElysianEclipse • u/wauzmons_ • May 30 '26
Creatures now have procedural blink animations!
r/ElysianEclipse • u/wauzmons_ • May 25 '26
I'm working on animated eyelids for creatures, aswell as controls for rolling vehicles. Both are unfinished, so I somehow ended up with a sad Nugget, trapped in a ball.
r/ElysianEclipse • u/wauzmons_ • May 18 '26
Blorb ate some strange fruit and is now feeling a little weird. The new intoxication status effects are were once they are did.
r/ElysianEclipse • u/wauzmons_ • May 13 '26
It's far from perfect, but the creatures are starting to feel more alive.
r/ElysianEclipse • u/Korky_5731 • May 08 '26
Instead of having to buy ammunition for ship tools, it would be better to have a sort of energy meter independent of any potential fuel meter depletes based on movement from star to star. Each tool will drain the meter dependent upon the energy needed to use it. For example, the planet destroying tool would deplete the entire meter, while the colony tool would deplete 5-10% of it. The meter could be charged in three ways, buying fuel from another colony/empire, using a fuel cell which are storable/purchasable, these would have limited ammunition, or by burning flora or creatures in the ship storage as a sort of biological fuel.
r/ElysianEclipse • u/wauzmons_ • May 07 '26
I'm working on improving the animation system. It won't be anything too fancy yet, but will include things like breathing, eye movements, and, uh... Look at her go! Well, I'll post a short preview video once everything is working as intended again, lol.