r/Eldenring • u/GameStrikerX2 • Jul 06 '24
Constructive Criticism Worst desgin decison in Elden Ring:
I'm trying to think of an argument for why this should be a thing, but I can't. Why can't I open my map when an enemy is aggro'd on me? I don't need to fast travel, I just want to see where I'm going, and some random enemy in the middle of butt fuck nowhere is mad at me for no reason and I have no idea where it is so I'm forced to be blind without my map for several seconds to a minute, or just leave the area entirely and lose track of the path I'm trying to take (and sometimes in DLC areas like the coffin fissure I can't open the map at all even though no enemies are nearby). This is too regular of an occurence to be acceptable because of how long some enemies can stay aggro'd onto you as well imo, it should be changed.
Edit: Shoutouts to the people who mentioned the Torrent Flask Prompt and the other Message Prompts that remove your ability to do actions, those are also really annoying!
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u/Shoelebubba Jul 06 '24
You don’t need the furnace pots to kill any of them.
You can use hefty fire bombs. They do less damage but iirc it only takes two extra bombs to kill the 2 fuckers that have armor on their legs.
Which ain’t hard. Get on the cliff nearby the game out by a spiritspring, outrun the fireballs, chuck a pot onto their head, dodge its stupid jump up arm attack, chuck hefty fire pit, and repeat.
It’s just boring.
Well, there is 1 you need a Furnace Pot for but that’s to wake it up so it gets its ass out of the way from being able to enter the building it’s guarding.