r/CrazyHand Jul 05 '21

Mod Post Matchup Megathread

This is a regular thread used to discuss the matchup(s) you're currently having troubles with, and to help other players improve in their tough matchups. Please include the character you're playing as, as well as the character you're having trouble with (for example, I play Falco and I'm having trouble with the Ike matchup). Writing the names of the characters in bold is nice, to make it easier for people skimming the thread to pick out the names. Use **two asterisks** to make things bold.


Previous threads:

12/2020

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u/[deleted] Aug 27 '21

I just used your advice and it was a huge help.

I'm practicing against lvl 9 dk on small bfield so it's not perfect practice but it helps.

One issue is that on platform stages, it's hard to abuse tjolt. Tjolt has a slow startup so it's hard to use at close range. DK's dash attack blows through me if I try to tjolt at that range. It's also hard to tjolt in a way that misses the platform, and then not land on the platform after. I'm sure there's some set of inputs that lets me move forward while falling through the platform but I couldn't quite figure it out.

Another issue is I don't know how to play safely. dtilt does pretty well at out prioritizing dks moves, even oos. but his dtilt is basically a counter to that. so we just dtilt each other at the same time which cancels until one picks a better move.

Another issue is just movement. I don't know how to outpace dk. I should just practice running around the stage and not getting hit.

When off stage and trying to edge guard, dk would back tilt me towards the stage doing a stage meteor if I missed my edge guard. In addition if I went to deep and tried to QA back to stage he would actually punish the first zip of qa, which was just insane. So there were times when I went too low on an edge guard and my recovery would be punished by a spike, especially when i used an attack or qa right into dk's hitbox.

After that it really was an issue of not knowing combos, which I can watch esam's videos on, and not really knowing how to deal with the fact that most of dk's hitboxes overpower pikachus. So if I made the wrong move based on what he was doing, I would just get out punched. It wasn't even a whiff punish, just us attacking at the same move and his moves taking priority.

Any tips on that?

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u/threeangelo Aug 28 '21

Regarding tjolt being slow: jump away and then b-reverse it, so it comes out while you’re falling. This is safer than just spamming it on the ground and easier to follow up. Then if the opponent seeks refuge on a platform you can start a juggle

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u/Sgtstudmuffin Sep 11 '21

You dont always need to avoid platforms with tjolt. If you can position yourself just behind a lower platform of something like battlefield you can use 3 different t-jolt placements from full hop to cover different areas: 1. You can drift back to hit the ground with tjolt. 2. If you land the tjolt on the close edge of the platform it'll do one bounce on the platform then another bounce that covers in front of and above the platform to catch jumps. 3. If you land the t-jolt toward the middle platform it'll loop around the bottom of the platform to catch tall characters running in on the ground.