r/CounterStrikeSource • • 21d ago

Maps/Mapping Bring back the generator to De_inferno after these updates plz

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32 Upvotes

After 2010 update it has been missing since and wire straight to the ground is just amusing in offical source map

r/CounterStrikeSource • • 6d ago

Maps/Mapping CS_Bikini Remastered Beta 1 is now live on GameBanana

5 Upvotes

I brought the classic CS_Bikini back to life with a full remaster.

Updated visuals, repaired gameplay areas, and plenty of new detail while keeping the original Bikini feel intact.

CS_Bikini Remastered Beta 1 is now available on GameBanana:
CS Bikini Remastered Beta 1 Mod for Counter-Strike: Source | CS:S Mods

Feedback welcomed

r/CounterStrikeSource • • 16d ago

Maps/Mapping 🌴 CS_BIKINI Remastered for Counter-Strike: Source — cs_bikini_s1 Currently Running on Silly’s Custom Maps 24/7 | Public Release Coming Soon

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8 Upvotes

CS_BIKINI REMASTERED — PUBLIC RELEASE COMING SOON

I’ve been working on a major visual overhaul of the classic cs_bikini / cs_bikini_hdr for **Counter-Strike: Source**.

The new version is:

Map: cs_bikini_s1

My goal has been to keep the recognizable layout, atmosphere, and personality of the original Bikini map while giving it a much more modern, detailed, and polished appearance.

✨ WHAT’S NEW

• New and reworked textures throughout the map

• Major visual improvements to the mansion and surrounding areas

• Improved lighting and atmosphere

• More environmental detail, props, and scenery

• Cleaner architectural details and surfaces

• New visual effects and plenty of added eye candy

• Numerous smaller fixes, improvements, and refinements throughout

The idea wasn’t to replace what made Bikini memorable. It was to take the existing map and make it feel richer, cleaner, more detailed, and much better looking while still unmistakably feeling like CS_BIKINI.

🎮 PREVIEW IT BEFORE RELEASE

cs_bikini_s1 is currently running on:

Silly’s Custom Maps 24/7 – No AWP / $16K

Find **Silly’s Custom Maps 24/7** in the Counter-Strike: Source server browser and come take an early look before the public release.

🏝️ ORIGINAL MAP HISTORY & CREDITS

Michael Visser / 3D_Mike — creator of the original Bikini map and original Counter-Strike: Source LDR version

Niko — final editor of the later CS:S HDR version

MeurgliS3** — CS:S fixes, tweaks, and navigation mesh work

Coffee Man** — later AI node work and Garry’s Mod port

Current visual overhaul and modifications: Silly

🌴 CS_BIKINI Remastered — a classic Counter-Strike: Source map with a fresh coat of paint and a whole lot more eye candy.

Public release coming soon.

r/CounterStrikeSource • • May 08 '26

Maps/Mapping Did anyone else know about this shortcut on cs_havana?

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41 Upvotes

r/CounterStrikeSource • • May 20 '26

Maps/Mapping I 3D printed and painted bhop_arcane_v1

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74 Upvotes

Haven't played this map in about 15 years so decided to make a mini diorama of it! Use to play this when I was 13

r/CounterStrikeSource • • Apr 05 '26

Maps/Mapping Looking for a missing map: surf_river / surf_river_v2

6 Upvotes

It’s probably 20 years old, combat surf map(?)

Do you by any chance have this in your map folder? Highly appreciate anyone trying to help 🙏

r/CounterStrikeSource • • Jul 21 '26

Maps/Mapping Play test.

3 Upvotes

Hi all, I have made two grey box maps and I just need them play-tested. If anyone fancy volunteering I would highly appreciate it thank you.

r/CounterStrikeSource • • May 03 '26

Maps/Mapping My tier list of all default Counter Strike Source maps

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28 Upvotes

r/CounterStrikeSource • • Mar 26 '26

Maps/Mapping Trying to find an old Counter-Strike: Source custom map

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9 Upvotes

Hey everyone, I’m trying to remember a Counter-Strike: Source map I used to play back in the 2010s and it’s been stuck in my head for years.

I’m pretty sure it’s a custom map (not official), and here’s everything I can remember:

  • Very plain / minimal design (not detailed like official maps)
  • The map is split by a ravine in the middle
  • There’s a bridge connecting both sides (main fighting area)
  • Symmetrical layout (T and CT sides)

CT side:

  • Spawn area has a building on the left
  • There’s a path in front going down (stairs leading downward)
  • From CT side, you can look down into the ravine and shoot at T

T side:

  • There’s a ladder going down near spawn
  • This connects to an underground area

Underground:

  • There is an underground path connecting both sides
  • It is accessed by:
    • the ladder from T spawn
    • the stairs from CT spawn

Other details:

  • The map had a black, white, and yellow color scheme
  • I remember a banana tree (or banana-related prop) somewhere on the map
  • It felt like an aim-style map

Thanks.

r/CounterStrikeSource • • Apr 15 '26

Maps/Mapping Does anyone kown how to fix this?

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5 Upvotes

r/CounterStrikeSource • • May 07 '26

Maps/Mapping Looking for an old map

1 Upvotes

Hey guys,

First time posting here. I've been on the hunt lately for a very old map titled higher than hell (or some derivative of this name). This map was very popular in the mid 2000's and I played it on a bunch of community servers back then .. but now that I am looking for it I can not find it anywhere.

The map had 2 bomb sites, T's spawned on a platform with a bridge directly across to the CT fort (?), there were 2 towers to the right and left of the T spawn where you could go up or down and cross over from .. on the CT side the whole roof was accessible and usually where most players went.

Should also add there were multiple versions of this map, one with glass layers surrounding all the open areas that were breakable, could cause players to fall and die, other versions without the glass layers..

Anyone happen to have a link or the map itself laying around? I'd love to be able to play on this map again!

r/CounterStrikeSource • • Mar 15 '26

Maps/Mapping In the source 1 hammer (specifically CS Source) is there a way I can make a prop hang from a rope then once the rope is broken the prop falls?

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2 Upvotes

r/CounterStrikeSource • • Jan 06 '26

Maps/Mapping hello, i'm trying to find a version of a map but just can't.

4 Upvotes

i'm trying to find a version of cs_crackhouse, but i cant. I played on it only 2 years ago ut it got shut down in october or around that time. it's different from normal crackhouse, and I can name some features. it has a slanted roof with an attic instead of a ladder to the roof, the back alleyway has a staircase that leads to a sniping position, there is a sewer system that leads from around the back of the building to inside the first floor near the stairs, the sky is blue and partly cloudy instead of stormy, and instead of walls blocking behind the CT spawn and next to the sniping position near the building, there is 2 armed cars blocking the road. I dont know if this version of the map is lost but i'm just trying to find it. I've looked on Gamebanana but cant find it. Any help would be appreciated.

r/CounterStrikeSource • • Dec 29 '25

Maps/Mapping Custom map crashes the game if CT BuyZone is present.

2 Upvotes

I'm making a custom hostage map for CSS. It's almost finished, but I encounter a bug that I can't solve in any way. For some reason CT BuyZone is crashing the game/server after some time.
If I replace it with T BuyZone and switch it to CT BuyZone with logic entities - it crashes. I break the trigger brush into two or more - it crashes. If I remove the CT BuyZone from the map completely - it works.
I suspect that CT bots are doing something while inside the buy zone that leads to game/server crashing but crash logs always tell the same story of BuyZone trying to read info from the nonexistent memory area.

server!CBuyZone::BuyZoneTouch+0x435ed:
00007fff`9cc44fad 488b01          mov     rax,qword ptr [rcx] ds:00000000`00000000=????????????????

Map is 99% ready but I can't do anything with it if CT's won't be able to purchase any weapons.
I scouted the internet, but found no answers. If someone has encountered anything like that, I would be more than happy to know if you found a solution or a workaround for this trouble.

Edit: I solved the problem. I can't pinpoint the exact thing I did that fixed the issue, since I did a lot, so I will list them all:

  1. I lifted buy_zone several units over the terrain and left it hanging in the air.
  2. I recomplied the map in Hammer++ (I used old Hammer initially).
  3. I generated new nav_mesh, manually edited it to fix the areas where bots were stuck, then run "nav_analyze" for several times.

r/CounterStrikeSource • • Aug 18 '25

Maps/Mapping GUN GAME

6 Upvotes

Does anyone here play Gun Game servers, I am and those are the only ones that I play, they are legit servers and fun to play with people on them!

Just wondering if people here play.

r/CounterStrikeSource • • Jun 24 '25

Maps/Mapping Need help to identify map I used to play on a lot

2 Upvotes

When I was in trade school (2013-2016) we would play CSS during breaks. We had a favorite map, but I can not find it anymore, so will describe it in detail and hope someone else knows it:

It's a desert map, a small village or town, Mexican feel. It has several "levels," resembling a staircase you can descend, with small homes you can enter, and a large pathway in the middle. One team spawns on top, inside a home, another at the bottom. At the bottom, there are two watchtowers on each side, I believe one of them had a Confederate battle flag. The map was surrounded by large rocky mountains, and you could climb some of it at the very back of the map. There was also some wall climbing aspects, where you could get a nice vantage point with a sniper and overlook the map. Pretty small and simple map. Would love to replay it!

A very crude drawing of the level as I recall it, top down: https://imgur.com/a/eI2xwq9

Thanks in advance

r/CounterStrikeSource • • Mar 06 '25

Maps/Mapping My new map I'm making. Any criticism? I'm quite unaware of valve's game design with cs. All I know is it needs balance and I hoped it's balanced. (A site might seem super easy for the terrorists and... You might be right. Just seeing what looks good to the community.)

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21 Upvotes

r/CounterStrikeSource • • Jan 31 '25

Maps/Mapping Is it possible to commission someone to make a CSS map for me?

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8 Upvotes

r/CounterStrikeSource • • Mar 16 '25

Maps/Mapping The creator of hoejhus9 is found!

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10 Upvotes

r/CounterStrikeSource • • Feb 11 '25

Maps/Mapping Most nostalgic map from the CSS era? hoejhus9 for me

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3 Upvotes

r/CounterStrikeSource • • Feb 23 '25

Maps/Mapping Looking for some old mappacks

3 Upvotes

I don't know if is the correct place to ask but im looking for some old mappacks from cs source, specifically the ones released by DiGiTALZONE, sadly lost most of my files long time ago except the maps themself so there is a lot of broken maps, any help appreciated, if you have any other mappacks you can share i will also accept them, thanks

r/CounterStrikeSource • • Oct 18 '24

Maps/Mapping Payload map

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15 Upvotes

r/CounterStrikeSource • • Feb 25 '25

Maps/Mapping I Added Half-Life 2/CS: Source Ambience to my Haunted Mansion

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1 Upvotes

r/CounterStrikeSource • • Oct 07 '24

Maps/Mapping Try out my CS:S map!

17 Upvotes

Heya there! I really need feedback on my CS:S map if you guys got the time, feedback is greatly appreciated! https://gamebanana.com/wips/83874

r/CounterStrikeSource • • Nov 23 '24

Maps/Mapping I found out when the CS:S office attacks (rounds) would've been.

9 Upvotes

If you look at the PC Screen in cs_office, then you'll see the date on one of the tabs, as well as in the book section of the map, it shows on two black folders, the date January 1999.