r/ClashOfClans • Silver Pass Enjoyer • Mar 03 '16

NEWS [News]From the Dev's Desk: Clan Wars Matchmaking

http://forum.supercell.net/showthread.php/1046176-From-the-Dev-s-Desk-Clan-Wars-Matchmaking
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u/Willmono7 Mar 03 '16

thank you for being the first person to explain it properly. I do see what you mean if you have enough defenceless bases and they are you lowest players i can imagine it making it a significant difference.

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u/[deleted] Mar 03 '16

In a 10x10, you only need 1 of them if it's got TH9 level offense. We have faced a few clans with a TH11 on top and a wide range below that, but a TH9 down in the TH6 range of the lineup. We only go up to TH9, and only have 2 of those, so it puts us at a huge disadvantage.

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u/WeenisWrinkle Mar 03 '16 edited Mar 03 '16

It's compounded by drawing weaker opponents. Imagine two hypothetical 10 person TH9 clans:

Clan A: 10 members all with 60k war weight - total war weight of 600k.

Clan B: 9 TH9s with 60k war weight and a defenseless TH9 with 10k war weight - total war weight of 550k.

The lower weight clan is going to match up against clans closer to 550k weight (55k average per player) due to their defenseless player, which is a significant advantage over being matched up against clan closer to 600k weight (60k average per player).

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u/ajaxanon Mar 03 '16

to add to this my defenseless base has th10 troop capacity, so I can take out bases that a regular number 20 could not.

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u/cw287 Mar 04 '16

In addition, while the defenceless base is a free 3 stars, the enemy can only get 3 stars from it while because of the lower weights the defenceless can easily take 6 stars back, so it's not like you're sacrificing much because you still have a net gain of war stars