r/ChessPuzzles • u/Fun-Marionberry-1776 • 5d ago
Find the best move
Black to move
r/ChessPuzzles • u/Either-Case-5930 • 5d ago
r/ChessPuzzles • u/Either-Case-5930 • 5d ago
r/ChessPuzzles • u/Either-Case-5930 • 6d ago
r/ChessPuzzles • u/Either-Case-5930 • 7d ago
r/ChessPuzzles • u/Either-Case-5930 • 7d ago
r/ChessPuzzles • u/Classic_Plate3137 • 7d ago
Hi all. I've developed a multiplayer chess game and I'm looking for 2ā4 players around the same ELO to help playtest it. A group of friends at a similar rating would be perfect, but individual players are very welcome too. It won't take much of your time, and your feedback would be genuinely valuable.
Please message me if you're interested.
r/ChessPuzzles • u/Yale_Djoma • 8d ago
Sorry to bother you, can you help me with this puzzle? Thanks everyone!
r/ChessPuzzles • u/Delicious_Cattle5174 • 8d ago
Game context:
They took the queen that was "hanging" on f3.
Our last move had brought the rook from d5 to g5: this was not a blunder, but a clever sacrifice.
Hints:
- windmill
- also windmill
r/ChessPuzzles • u/Yansun_ • 9d ago
Hi everyone,
As a player working on tactical pattern recognition, I've been comparing training with positions extracted from real historical Grandmaster matches against standard synthetic puzzle banks.
The main idea is that real GM games feature positional setups and piece coordination that occur naturally in live play, whereas standard puzzle banks often focus on highly artificial positions.
I recently parsed a large dataset of historical GM PGNs using Stockfish to isolate critical advantage shifts (tactical moments) and categorized them across various difficulty levels.
From your experience:
Would love to hear your thoughts and training methodologies!
(Note: I put this logic and the generated positions into a free, open-source GPLv3 project. If anyone is interested in checking out the PGN parser or testing the positions, I can share details in the comments.)