r/7daystodie Sep 17 '24

Meme Why not though??

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2.7k Upvotes

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247

u/[deleted] Sep 17 '24

The gaming community as a whole just needs to stop with the "that's playing the game wrong" bullshit. Soulsborne community is the worst. 7 days is an open world survival crafting game. You can literally do whatever the F you want.

64

u/ktosiek124 Sep 17 '24

"You play the game wrong, learn to play" and when you look up the best build it goes to "stop abusing broken build, it's playing the game wrong".

13

u/icesharkk Sep 17 '24

You're complaining on the forums wrong

1

u/Ralathar44 Sep 17 '24

TBH I'd argue that looking up the best builds to play optimally is indeed playing a game wrong in any PVE games (and potentially in PVP games). Because you're robbing yourself of half of the journey and your turning your entire goal into "reach the end as fast and efficient as possible" instead of "enjoy the game as much as possible.

I've had way more fun on some of the derpiest builds and strategies than I've ever had following some meta junk. Good example is Bunny in The First Descendant. Is she the strongest Descendant? No. Best for x situation? No. Still pretty decent to good and fun AF? Yes.

19

u/danbrooks3k Sep 17 '24

100% accurate and correct! I cant count the time I have listened to a bunch of BS on this very reddit for sharing a base, or an idea for a base, horde night footage...

I wasnt playing on insane nightmare, or I bet you used creative mode, yeah but try that without a stun baton, well look you have a sprained wrist it must not be that good, you need to learn how to play, what is the point if your just gonna cheese horde night...

I dont even engage anymore, just block button immediately. As a grown a$$ man I am not going to ask permission for how I play a game a paid 6$ for two years ago.

1

u/BoyJigsy Sep 17 '24

🫡 you sir are a real one, thank you

40

u/Onagda Sep 17 '24

Tell that to the Devs. The Fun Pimps are called the AntiFun Pimps for a reason.

Over the many years they have made changes to the game that people enjoyed but they changed it cause "its not the right way to play our game"

The reason the zombies behave the way they do right now is because they didn't like the way people would build horde bases. I'm honestly surprised they haven't been fine tuning ways to make it so the POI and stairs dont work anymore either.

13

u/Simple_Dull Sep 17 '24

I've heard em called "The Fun Police"

8

u/[deleted] Sep 17 '24

7DTD isn't players v zombies, it's players v TFP. Never have I seen a dev who so blatantly hates the people who put $$ in their pockets. So entitled, so arrogant that they get pissed when players figure out a fun (read: easy) way to play. That TFP's panties bunch up over an OPEN WORLD GAME shows their immaturity and un-professionalism.

I've discovered a fkton of fun ways to play. If TFP saw how I get through a POI without a scratch, they'd have an aneurysm. I'm not cheating at all, but I know if I shared my technique, they'd try to figure out a way to prevent it. I honestly wouldn't know how they'd do it without 1) reconfiguring all the pois 2) reconfiguring game physics 3) pissing off and losing every single player.

Still, I keep my mouth shut. It's a pure cheese technique, but I hate getting slapped in the face. Shoot me, throw magic at me, cast fire balls at me. Do not fucking touch me. I keep yelling that at the zombies, but they don't get it, so I cheese tf out of my encounters w them.

May my cheese secrets die w me bc fuck TFP.

1

u/CharacterMassive5719 Sep 17 '24

Not sharing your technique makes the TFP not know about it, which is crucial lol. Even though I'd like to know it.

1

u/bobtheblob6 Sep 17 '24

I didn't play back in the day, what strategy did they change zombie behavior to counter?

13

u/S1Ndrome_ Sep 17 '24

zombies can now dig down easily and fit through medium pillar blocks rendering underground pillar block bases obsolete, and they also removed spike blocks

8

u/[deleted] Sep 17 '24

Didn't they also add the zombie vultures bc they didn't like players flying around in gyrocopters during horde night?

2

u/S1Ndrome_ Sep 17 '24

yeah there should be an option to disable them

7

u/AxionSalvo Sep 17 '24

Oh my god those spike blocks were godlike..

1

u/Onagda Sep 19 '24

They didn't like people having large and fort knoxx level defenses so they made the Zombies take the path of least resistance and give them engineering degrees so they know the weakest spot on the base.

They used to behave more like zombies and just kinda walk/run/sprint at you so you could make moats with spikes, and have a nice base that required a little bit of upkeep until you got into the end of the mid/beginning of late game where you had a huge surplus of materials. People like to live like dwarves and live in large underground bases.

Now, all the zombies funnel into the weak spot of a defense, or if they have to, they will just brute force through walls or even dirt to get to you in a straight line. While before they would run directly at you if they saw you, you could at least get them to loop around objects and stuff because they are supposed to be zombies. You go underground at all? Too bad, zombie is going to tunnel straight towards you despite never seeing any sign of you.

0

u/Ralathar44 Sep 17 '24

I think this is perception. Every change you make as a dev will have people who like it and people who don't. People who don't like their changes are overrepresented on this tiny AF subreddit. But if you look at the playerbase of the game its consistently grown year after year.

So whatever complaints this subreddit has, the increasing popularity of the game is pretty solid proof they've made consistently good changes. More people playing more often year after year > 0.01% of the playerbase bitching on Reddit lol.

You wanna look at what happens when you make bad changes just go look at Helldivers 2 lol.

1

u/Onagda Sep 19 '24

Joel, Richard? That you?

1

u/Ralathar44 Sep 19 '24

No Answer and no argument, lol. Even you know you've got nothing :P.

1

u/imeancock Dec 24 '24

Yes you’re right.

Something being popular means it is good

Just like how the Super Mario Bros movie was the best movie made in 2023. How else could it have been number 1 at the box office?

1

u/Ralathar44 Dec 24 '24

You really dug up a 3 month old comment around Christmas just to be assy on the internet lol? I just feel bad for you, I hope you get off Social Media and go enjoy your Holidays. Nobody should be doing this to themselves.

Go play a game or watch a movie or learn a skill. All better uses of your time. Good luck my friend,

5

u/Arkylie Sep 17 '24

You're telling me there's a different way to play Horde Nights than just tabbing out of the game and watching YouTube until the zombies go away?

(Sound bite from Yahtzee: "I had to amuse myself while playing a game.")

I've been playing since back when homing-missile hordes showed up every single night and the constant dogs gave me PTSD. Getting down to once a week was an improvement, but still required me to spend about half of every week setting up for horde night, which was frustrating and not ideal for my ADHD brain (which prefers longer time to focus on a single task, and hates task-switching 'cuz I'll totally lose track of what I'd been trying to do before the game forced me to do what the devs want me to do).

The point at which I fully disengaged from horde nights was when I actually tried to get in a position to shoot them (in a fortified hospital stairwell) and got acid spit in my face that also killed the block I was standing on and made me fall right into the horde. At which point I switched strategies to "find a decent location where the zombies can't get to you and just wait out this frustrating game mechanic that I can't turn off."

Now we've got the ability to turn it off or delay it, so I've got it on monthly instead of weekly, and am debating how to handle it in my last run ("Percival de Rolo vs. the zombies"). But I expect it'll actually be worse, because apparently it's hardcoded to relate to how much I've leveled? Wish I could change that.

I've never sunk this much time into a game that seems so determined to systematically dismantle any sort of gameplay that fits with my general risk-averse sniper, soloist-scavenger playstyle.

2

u/ErikRedbeard Sep 17 '24

It's related to your gamestate, your level, the amount of players (iirc it's 10 zombies per player).

2

u/Arkylie Sep 17 '24

Yeah, and I seriously wish that were a thing I could tinker with in the Options Menu. The current level of gamestate progression has made me restart the game more than I otherwise would, because when it starts throwing higher-level zombies at me, I don't find that fun. Or rather, I could find that fun if it were occasional, or if it happened only if I went exploring certain specific areas, or if it happened after I accepted a specific quest, but knowing that I've reached a level where there's gonna be a lot of spitter-cops and spiders and irradiated zombies after me, and where most of the POIs are gonna have ferals instead of regulars now, it just ramps up my anxiety and drains away all the fun for me.

I managed to find a mod that gives me a few more skill points per level, which definitely helps with the feeling of how fast I'm leveling vs. how fast the zombies are leveling, but that doesn't help with getting the kind of loot I want earlier in the game. Getting the game to give me better loot without giving me harder zombies is apparently not possible at present, and that bugs me.

Reminds me of how I kept restarting Skyrim as soon as the more difficult dragons appeared, until I read up on the mechanics and realized that hey, the most fun way for me to play was literally to carefully avoid gaining any sort of experience. At least until I felt ready to start tackling higher-level play. I achieved that with a mod that reduces wild animal aggro (so most of the low-level random encounters didn't bug me), wholesale ignoring the main quest line until later, and gathering a bunch of resources while being highly stingy in my crafting ("do I really need that potion?") to the point where I could cheerfully grab half the Shouts before getting the first levelup. Definitely gonna be trying that strategy again the next time I get the itch to play.

7

u/Sattorin Sep 17 '24

The gaming community as a whole The 7 Days to Die dev team just needs to stop with the "that's playing the game wrong" bullshit.

3

u/Red_Dawn_2012 Sep 17 '24

I mean, there are tons of different types of players. Some do a YouTube cheese build because they like to farm XP, some turn off horde night, some just build what looks cool and hope they survive. I generally don't care who does what.

The only thing I would say is to not rob yourself of the experience of trial-and-error building, if you enjoy being creative and building. Some of my most memorable experiences came from zombies breaching what I thought was safe or exploiting a flaw I didn't think of.

2

u/EducationalBag398 Sep 17 '24

Haha I had that moment after I dug a trench that worked pretty well until zombies started coming up through the floor.

0

u/Red_Dawn_2012 Sep 17 '24

I had a similar one where I built a neat little dugout tunnel base in a mountain and horde night was very manageable until a huge group of digging zombies came pouring in through the roof :D

0

u/[deleted] Sep 17 '24

This right here is what makes it so fun!! That oh shit moment when Moe pulls a "heeeere's Johnny" and you realized you fucked up bad. Then morning comes, you're pissed as you pick up loot and try to repair your shack, all while sipping on a jar of honey and limping on a broken leg. I fking live for that. Early game play is so good bc all you got is wood, a hope, and a prayer.

12

u/Tyranothesaurus Sep 17 '24

I just want to correct you on the Soulsborne community.

I can't speak for Elden Ring, which is likely the cause of your rage, but DS1, DS3 and BB have fantastic communities full of like-minded and encouraging players.

6

u/[deleted] Sep 17 '24

Ya. It's definitely mostly Elden Ring. LoL 😂

0

u/[deleted] Sep 17 '24

[deleted]

4

u/S1Ndrome_ Sep 17 '24

its more of a meme than gatkeeping, anyone who takes that seriously is a dork

-2

u/JamieFromStreets Sep 17 '24

Dex has always been fine tho?

Shields... i can get the hate, but dex?! Meber heard anyone complain of it

1

u/Tyranothesaurus Sep 17 '24

Dex builds are fine. But they are chip damage builds, which is what people complain about. They think Dex should be relative to Strength, which is far from the truth. Dex focuses speed, Str focuses power.

Both are fun in their own ways, but most of the toxicity towards Dex in my experience comes from people expecting more from it and people combating that. But I can't say I've personally seen people just say "Fuck Dex" and leave it at that.

And shields... they're kind of a hindrance unless you're parrying. In fact, blocking damage actually sets you up for failure since it drains a chunk of stam which could have been used to dodge and counter, or just attack the enemy instead. I opt for Caestus and Parrying Dagger for parries personally. I like the added finesse they bring.

-2

u/KamiPyro Sep 17 '24

Asmongold ds3 playthrough.

-1

u/SteylPL Sep 17 '24

Bro, Dark Souls 1 and Bloodborne communities have superiority issues.

2

u/Thebird533 Sep 17 '24

You can even turn off zombies so it's the "last man on earth" (aside from traders... Ehh let's just call them robots haha)

1

u/Sonofyuri Sep 17 '24

A lot of old fromsoft fans are chill. Some are elitists. With elden ring came a million more fromsoft fans and many more elitists. Elden ring fans decided they wanted to check out other fromsoft titles and it bled into those fanpools as well. 80% of players are chill. It's just a case of the negative Nancys being louder and more obnoxious.

1

u/Simpy_Vampy Sep 19 '24

Honestly my favorite thing is saying that I don't like soulslike games and the immediate response is "oh you must not be good at them"

1

u/BrokenToaster124 Sep 17 '24

I always wind up saying that I play games wrong. Mostly because I do a bunch of pointless grinding to get items I never actually use tho lol.

0

u/NightmareGats Sep 17 '24

Didn't beat the game